package Logic.EventSample.Fight;

import FrameWork.Event.Priority;
import FrameWork.Model.Player;
import org.springframework.stereotype.Component;

//打死Boss触发的事件
@Component
@Priority(order = Priority.MAX_PRIORITY)
public class KillBossHandler implements KillMonsterHandler {

    @Override
    public void onKillMonster(Player player) {
        System.out.println("打死了boss");
    }
}
